Sunday, November 9, 2008

Gadgetry - Does technology take away from museum experiences?

I do not believe technology is a bad thing. I actually think it's a very good thing. However, I am hesitant to say that the new advances in technology are conducive to museum visits. Marjorie Schwarzer's article on museum gadgetry walks the reader through the different types to technological media offered by museums across the country. These "gadgets" range from simple audioguides, which have been around since the fifties, and new, high-tech PDA systems that include color copies of the artwork, as well as audio commentary, and even videos that accompany the piece of work in question. After reading the article, I believe that there are two types of technology as applied to museums - ones that encourage active visitor participation, and ones that allow visitors to be passive.

Active visitor participation includes ideas like the Philadelphia Museum of Art had when they recreated the Japanese bowl and scroll. Visitors were allowed to interact with these "priceless" pieces and to get a real feel for them. Even though visitors knew the objects were not the originals, the technology needed to create the glass projection system and the exact replica of the bowl was still appreciated. A similar example is the art gallery that set up a computer kiosk where visitors could rearrange the art exhibit and leave their own commentary. These uses of technology encourage the visitor to get involved, and to develop a new (and personal) appreciation for the art. These technologies do not tell people what to think about what they are seeing, and allows them to express their own creativities.

I hate audio guides. Maybe they're an odd thing to hate, but I do indeed hate them. I think they're distracting and annoying, and that they actually take away from a visitor's experience. That is just my personal opinion, but I would much rather read a hand-out or a wall label than have to fiddle with buttons, watch as my battery dies, etcetera. Also, I'd like to think that people can be left to their own devices long enough to make up their own appreciation for whatever it is they're looking at, instead of being told what to think about it. The new computer and PDA systems will only make these problems worse, in addition to distracting people to the point where they never actually *look* at the art, they simply remain focused on their palm pilots.

Towards the end of the article, Schwarzer says, "We know that people visit museums to socialize with their companions. Do hand-helds cut off this experience or enhance it?" My answer is that they completely cut off any interaction with fellow visitors. People get lost in their own worlds when listening to audioguides, and even without the visual aids in the new PDAs, they tend to not really watch where they're going, nor if they cut in front of someone who was already looking at a work of art. Also, it's nearly impossible to have an enjoyable experience at a museum if you have opted to not get an audioguide, and your companion has. My mom and I have visited several galleries together, and she swears by audioguides, and insists on relaying everything she was told from them to me. While I do admit that some information was interesting, more often I end up arguing with a point, or making a different comparison out of sheer frustration.

Hand-helds that only encourage a visitor's passive interaction do not enhance their visits to museums. Visitors are told what to think instead of coming to their own conclusion, and usually walk right by other masterpieces that were not granted a spot on a particular audio tour. Give me a handout, wall text, and a map any day.

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